Give a creative idea how to begin a lesson. The academic subject for which the text must be created - Mathematics. It should be for students...
Lesson start ideasGive a creative idea how to begin a lesson
Which subjectMathematics
What age groupYear or Grade 2
What topicAddition
Quantity1
Any other preferences

Objective

By the end of this lesson, you will be able to add two numbers within the range of 0 to 20 with accuracy.

Introduction

Do you like playing games? What if we told you that we were going to play a game today that involved mathematics? Yes, you heard that right! We are going to add numbers today, but in a fun way. Are you ready? Let's get started!

Warm-up

Let's start with a warm-up exercise. You have to add two numbers correctly to proceed to the game. Here's an example:

5
+
3
___

Now you have to add 5 and 3 to find the answer. What is it? Yes, it's 8! Great job!

Game Time

It's time to add some fun to mathematics! We are going to play a game called "Add and Jump." Here's how it works:

  1. You will need a partner to play this game.
  2. Put two mats or pieces of paper on the floor at a distance from each other.
  3. Stand behind one mat/paper, while your partner stands behind the other.
  4. You will be given a sum to solve. When you get the correct answer, you have to jump and land on the second mat/paper.
  5. If you land on the second mat/paper successfully, you get one point.
  6. If you do not, you miss out on that point.
  7. You and your partner take turns to solve sums.

The person with the maximum points at the end of the game is the winner!

Conclusion

See, learning mathematics can be fun! Today, we learned how to add two numbers accurately, and we played a game to have some fun. Keep practicing, and you will become an expert. Good luck!